As the name suggests Forthright Open Roleplay is a system that is meant to be shared. That idea is suggestive in the mechanics which make the stakes clear before any roll takes place; the art selection, which is both beautiful and diverse; and even in the developer’s choice for licensing. While these things are not unique, it is a very rare combination even with more modern role-playing games. What I do find unique that really set Forthright apart is how the book is written. It forgoes the typical format of selling you on an image which more times than not the GM needs to provide independently of a ruleset. What it does do is presents a framework, supporting tools, and guidance on how to make use of the system using clear and precise language. Forthright takes the approach that is more like instruction manual like you would look for when developing a new skill like HTML, or using Git or some other set of a software tool.