Numenera: The Hideous Game

A pale creepy figure with long fingers and no eyes, but mouths covering it's head

Three adventurers try to find the answer to the nefarious game that is being played on the citizens of Qi before it’s too late.

GM: Megan
Players: Aser, John, Richard
System: Numenera

Music by Kevin MacLeod, “Decisions.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo-Choo 15: Devil Take the Hindmost

 

Caves with columns under groundAs the cold winds continue to blow through Trieste, the party heads to a cave to find answers.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo-Choo 14: Room with a Killer View

Bacchus' face wreathed with clusters of grapes

The party begins to investigate Mr. Winkelmann and find some of their new friends aren’t 100% human.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo-Choo 13: A Gentle Push

Baby heads in a doll factory, dripping with wet slurry. 1947:  Dolls' heads in the doll factory waiting to dry. Original Publication: Picture Post - 4292 - Dolls Factory - unpub.  (Photo by Merlyn Severn/Picture Post/Getty Images)

The party forcefully invites a new victim to join their team as they recover another piece of the simulacrum, and find their sleep to be troubled.

GM: Megan
Players: Aser, Eli, Phil, Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Only War, We Got This 4: End of the Line

A dock yard with dozens of Imperial ships landing

After securing the docking arm, the Imperial Guard now must keep it.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Only War, We Got This 3: Heroic Murder

A sentinel walker strides across a battlefield, firing as it goes

The squad works to open up a safe landing zone for reinforcements to arrive, but must get through more secessionist fortifications.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Only War, We Got This 2: Ow it hurts

Minastorum preist stands in front of tanks

The squad attempts to secure a beachhead in the Star Fort Lycurgos.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Only War, We Got This 1: What Could Possibly Go Wrong

Ramillies Star Fort surrounded by other star forts with a yellow sun in the background

The 12th Elysian Drop Troops confidently approach the Star Fort Lycurgos on a heroic mission to retake it from secessionists and heretics.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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A Rune Awakening 15: Attack of the Scarecowhorseman Thing

The scarecrow menaces two adventurers in the tower.

With a lead on the person behind the terror in both Sandpoint and Magnimar, the party heads to an ‘abandoned’ tower.

GM:Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

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A Rune Awakening 14: Evil Justice Man

Justice Ironbriar, and elf wearing red armor with sharp claw like fingers

Our adventurers find the hideout of the leader of the Skinsaw Cult in Magnimar, and discover it’s a lot easier then they thought to bring him to justice.

GM: Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

Direct Download!
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