Dark Heresy, What Could Possibly Go Wrong? 12: The Worst Pupper

The ship carrying the warband receives a distress signal in the void. Investigating would probably be a bad idea, so of course they have to check it out.

GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 
 

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Dark Heresy, What Could Possibly Go Wrong? 11: Can’t Stop the Beatdown

Chaos is no match for a warband inspired to greatness by the Emperor’s Light, and equipped with more heavy weaponry than they know what to do with.

GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

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Dark Heresy, What Could Possibly Go Wrong? 10: Dank Heresy

The warband’s investigation takes them into the dark underbelly of the hive’s drug trade, which they are totally capable of dealing with.


GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e


Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.


Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

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Dark Heresy, What Could Possibly Go Wrong? 9: Get Wrack’t

A new warband is brought together to perform a mission within a mission, if they don’t kill each other first.


GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e


Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.


Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Red Alert 4: Engage!

The crew of the Ophelia know who’s behind the mischief in the Sondheim System, and they’re going to pay them a visit.

GM: Aser
Players: Jonn, Landan, Megan, Nyssa, and Patrick
System: Star Trek Adventures

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Stuart, Terryann, and Tom.

For more information visit us at The Redacted Files. What to help us out? Check out our Patreon. You can also find us on Discord!

Music by Kevin MacLeod, “Numinous Shine” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Super Holiday Special

As we start the new year, members of various Patreon Strange campaigns join together to fight creatures from several of our holiday specials. Whatever the opposite of greatest hits is, we proudly present it as part of a celebration of nearly five years of holiday specials. 

GM: Aser
Players: Jonn, Matt, Megan, Mike, and Nyssa
System: The Strange

Music by Kevin MacLeod, “Wish Background” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

For more information visit us at The Redacted Files. What to help us out? Check out our Patreon. You can also find us on Discord!

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Santa Claus Conquers the Martians Holiday Special

Once again Santa Claus has been captured by nefarious actors with a plan…of sorts…

Buy Santa Claus Conquers the Martians

GM: Megan
Players: Aser, Jonn, and Mike
System: Santa Claus Conquers the Martians [Fate Accelerated]

Music by Kevin MacLeod, “Wish Background” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Red Alert 3: And Your Enemies Closer

Finally arriving at Sondheim with the medicine, the crew of the USS Ophelia find themselves under attack.

GM: Aser
Players: Jonn, Landan, Megan, Nyssa, and Patrick
System: Star Trek Adventures

Music by Kevin MacLeod, “Numinous Shine” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Red Alert 2: Keep Your Friends Close

The Ophelia arrives in the Badlands where someone seems to have ill intentions for visiting starships.

GM: Aser
Players: Jonn, Landan, Megan, Nyssa, and Patrick
System: Star Trek Adventures

For more information visit us at The Redacted Files. What to help us out? Check out our Patreon. You can also find us on Discord!

Music by Kevin MacLeod, “Numinous Shine” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Red Alert 1: Trial and Error

The newly recommissioned USS Ophelia has been picked for to test a promising new warp coil design. But when things go disastrously awry, some new officers will have to rise to the occasion.

GM: Aser
Players: Jonn, Landan, Megan, Nyssa, and Patrick
System: Star Trek Adventures

Music by Kevin MacLeod, “Numinous Shine” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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