Apocalypse World 3: Introspection

Our heroes (?) return home but discover that they are not yet safe. They must (try to) work together to save their friend(?).

GM: Matt
Players: Aser, Megan, Mike D, Mike G
System: Apocalypse World

Music by Kevin MacLeod, “In a Heartbeat”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Apocalypse World 2: Touched by an Angle

flames in a bonfire

Having discovered the nature of their enemy, our heroes(?) take the fight to the cannibals where they live.

GM: Matt
Players: Aser, Megan, Mike D, Mike G
System: Apocalypse World

Music by Kevin MacLeod, “In a Heartbeat”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Apocalypse World 1: Into the Wild

Armored Ambulance with off road tires

A settlement that has managed to survive despite all odds sends out their best (?) and brightest (?) to investigate a threat on their territory.

GM: Matt
Players: Aser, Megan, Mike D, Mike G
System: Apocalypse World

Music by Kevin MacLeod, “In a Heartbeat”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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November Release Schedule

bandaged men in the gas mask on the black background surrounded by smoke and looking at the sky, survival soldier after apocalypse.

What are we playing this month?

November 5, 2017Apocalypse World 1: Into the Wild
A settlement that has managed to survive despite all odds sends out their best(?) and brightest(?) to investigate a threat on their territory.

November 12, 2017Apocalypse World 2: Touched by an Angle
Having discovered the nature of their enemy, our heroes(?) take the fight to the cannibals where they live.

November 19, 2017 – Apocalypse World 3: Introspection
Our heroes (?) return home but discover that they are not yet safe. They must (try to) work together to save their friend(?).

November 23, 2017Not So Strange: Home for Thanksgiving
Finn wakes up in a car to find that Jamisia and Lu-Gal are taking him on a road trip home for Thanksgiving.

November 26, 2017Only War, We Got This! 9: It’s a Trap
The squad reaches the heart of the space fortress and need only cross a corridor to reach their objective. What could possibly go wrong?

Delta Green: Shimmering Sands

White rocks next to red water from the Iron Mountain Mine

As Special Agent Emily Goodwin’s dreams become stranger and stranger, she finds herself drawn to the same place over and over again.

Happy Halloween from all of us at TRF!

GM: Aser
Players: Megan
System: Delta Green

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

Seven Worlds

I’m really interested in this new Savage Worlds setting. It’s a near future sci-fi setting that really focused on staying true to science, including realistic space combat rules and receiving the Atomic Rockets Seal of Approval. While the game does allow you to use FTL or play a psychic, they worked hard to include real science in the setting, which I really love. They have some short rules available if you’re interesting in giving it a try before you pledge on the Kickstarter page, and I’m looking forward to trying it out!

“Welcome to Seven Worlds, a new Epic Science-Fiction Setting and Campaign for the Savage Worlds role-playing game, from Intellistories, official Savage Worlds Licensee! Seven Worlds is a unique, epic hard(ish) Science-Fiction role-playing campaign and setting. In the year 2217 humanity’s greatest achievement is the colonization of the nearby star systems now known as the Seven Worlds, where humanity lives, thrives, and prepares for the next great wave of space exploration. But when the unexpected threatens humanity, only an unlikely band of heroes can unravel a deadly conspiracy and try to avert the Fall!”
Continue reading What’s Cool on Kickstarter

Beyond the Threshold 15: We Brought our own Fan

Pencil drawing of Alice Hawthorne drinking from a blood bag

In the explosive finale to Beyond the Threshold, the team trace the evil back to its source, where they plan to destroy it once and for all. What could possibly go wrong?

GM: Aser
Players: Matt W, Megan, Phil
System: Night’s Black Agents

Music by Kevin MacLeod, “Hitman”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Art by Sandy Jacobs-Tolle

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Beyond the Threshold 14: The Plan

A sign that reads "Welcome to Montana"

The team follow the conspiracy to Big Sky Country, and find that the worst monsters are just like them. Well, actually, they are them.

GM: Aser
Players: Matt W, Megan, Phil
System: Night’s Black Agents

Music by Kevin MacLeod, “Hitman”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Beyond the Threshold 13: Chokehold

Aerial view of the LA Convention CenterIt’s campaign season in Los Angeles, where the team must work to avert the assassination of the president of the United States. As a historical note, this game was recorded in early 2016.

GM: Aser
Players: Matt W, Megan, Phil
System: Night’s Black Agents

Music by Kevin MacLeod, “Hitman”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

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What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

7th Sea: Khitai
7th Sea is such a great game for playing heroes, and it really allows you to focus on intrigue or combat as you prefer. 7th Sea: Khitai doesn’t require you to own 7th Sea to play, it can be an entirely separate game, or you can integrate the two settings. Khitai takes an Eastern influence in it’s setting and lore, and is more supernatural based then 7th Sea is. The stretch goals are for fully fleshed out books for the kindgoms of Khitai, so you can take a really deep dive into the different parts of the world as you want.

“The Big Question in 7th Sea is “What does it mean to be a hero?” I wasn’t content with just the European answer. I wanted to include Heroes from all over the world to come play in our sandbox. 7th Sea: Khitai is a chance to allow the Eastern Hero into the world and bring more voices into the discussion. In the East, the Hero’s role is different than in Théah. The Call to Adventure is very real, a spiritual urge to travel toward one’s destiny. It is not metaphor, but an inevitable pull all Heroes feel, a pull toward a duty that is greater than a Hero’s own desires. The Song of the World brings these Heroes together to fulfill important roles.

In Théah, the Hero walks her own path. In Khitai, the Hero serves the World. In Théah, honor is personal. In Khitai, it is supernatural.

7th Sea: Khitai is a standalone game; you don’t need any other books to play it. Khitai uses the same ENnie Award winning system from 7th Sea: Théah, but with new twists to make the game fit the concepts of the East.”
Continue reading What’s Cool on Kickstarter