What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

Deluxe Constellation Dice
I’ve gotten my set of constellation dice in the mail and they’re gorgeous. I’m very excited to use my star fate dice for our current scifi campaign! But now there’s even more options. The Nebula finish is so beautiful, a dark blue with dots of silver that makes it look like the night sky. I wish I could just buy a set of fate dice in this new KS, but they’re all bundled in different ways. Reaching stretch goals is going to add more dice to your bundle!

“This will be a three weeks “deluxe” campaign (quality over quantity) as most rewards will also include the few left remaining glow-in-the-dark and “silver” painted dice announced on the last days (or after the end) of the original Constellation Dice – Voyager Edition campaign.
As you can see from the pictures, those turned out to be the best of the bunch… but very few people on Kickstarter had a chance to find out about them.

Being hand painted, the glowing dice (and the “silver” painted ones) are extremely detailed and worth the higher manufacturing cost. In consideration of this, this campaign will also offer a new “silver” painted version of the blue Voyager d10 couple (planets d10% / moons d10).

But there is more! 1000 Fudge/FATE Desired Constellation d6 will be reprinted in a translucent mixed color version (blue and black, with tiny silver glitter) resembling a night sky: the Nebula Desired Constellation d6.”
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Aser and Megan go to GenCon50 2017

Another Gencon is behind us, and with the return to the everyday routine comes an opportunity to reflect on all we did and experienced in four glorious days of gaming, interviewing and walking: you would not believe how much walking, or maybe you would…. We arrived in Indianapolis on Wednesday afternoon and flew out on Sunday evening. In between, we ran five games, played in one, attended two panels, and for the first time, conducted six interviews that are being posted throughout the week.

Continue reading Aser and Megan go to GenCon50 2017

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

The Props of Nyarlathotep: New York and Kenya
Someday I hope to run Masks of Nyarlathotep, and I wish when I ran it I could have these gorgeous props. I’ve previously been very jealous of their Sedefkar Simulacrum props for Horror on the Orient Express, and this new set is just as perfect. The options of what to get include temporary tattoos of the bloody tongue sigil, a makeup prosthetic of the bloody tongue sigil, a fly whisk, Bloody Tongue statuette, and Mask of Hayama. If interested you can also pick up the props they created in a previous kickstarter for London and Cairo. I really love the temporary tattoos, I can just imagine reaching across the table to hand something to a player, and suddenly there’s a mark on my arm. Unsurprisingly, these props are expensive, but if you’re playing a game in person, then you should think about investing.

“If you intend to run a campaign or if you already played the Masks of Nyarlathotep, you probably already know why you are here. Maybe you will enjoy running it again with quality props, if you don’t and you intend to do it, you should be aware that their may be some SPOILERS AHEAD, but maybe you could be interested by doing it with your current keeper and tell him about our Kickstarter.

We wanted to propose some sculptures that could help Keepers to enhance the gaming experience. The Sculptures created have for most of them never been proposed before, but we mainly thought about what they could bring to the narrative. They are designed to help the keeper to move the story forward and to help the keeper to give to the vilains something memorable, that will trigger the investigators to fear them.”
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Numenera 2 Announcement from Monte Cook Games

Today at GenCon Monte Cook Games announced their next major product release, Numenera 2. Numenera 2 is composed of two new books, Discovery and Destiny. Discovery will be replacing the original corebook with some major changes to the character creation options. Destiny changes the focus of the game from exploring the past to building a better future. The books will be both backwards and forwards compatible with all existing Numenera releases, with the likely exception of the two Character Options books.

Continue reading Numenera 2 Announcement from Monte Cook Games

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

Stars Without Number, Revised Edition
Stars Without Number has a really amazing set of rules to help you generate a sector of space without too much effort. We’ve used it to create in the past, and it’s really amazing. This revised edition expands that system, as well as expanding character options, ship options, psionic abilities and more. It’s 100% compatible with the previously released books, which is wonderful, and you can just add all of this new goodness to a current campaign. This is an incredible system and worth having on your shelf.

“Stars Without Number: Revised Edition is an expanded, refined, full-color revision of the original edition. It adds more character options, more hardware, more ships, and more psionic options- but expanding the mechanical breadth of the game is only part of the goal. Just as importantly, Stars Without Number: Revised Edition is crammed with new GM resources, with new world tags, new adventure creation tools, and new support for sci-fi sandbox adventuring. And all the while, I’ve kept to my original goals of portability and modularity, so that GMs who want to use different systems or different settings can lift out useful pieces and use them directly in their own home games.”
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Scratch Made Pies: Rats in the Cellar a.k.a. My players demanded a history that I had to make up on the fly.

Even before I had set about creating the world, I had decided that I was going to run a variation on the old trope adventure of rats in the cellar of the local inn. And with this I introduced a new race and deities into the world.

The twist that I decided to run with was that the rats had been feeding upon the mead that was being brewed in the mead hall in Joonsvyk. Over time the rats gained sentience from the mead and began to worship the brewer and his wife as gods. This brought into existence, Brennig the Mead-Father and Merin the Ale-Mother, and the race of sentient rats, the Ratkith. And the major source of conflict for the adventure, a cult based around a fallen Devil that loved wine, Milner. Along with this I introduced Joona, the namesake for the town as a deity. So with this I had the first four gods of the setting.

The adventure started off fairly well, the party didn’t groan that loudly when the owner of the mead hall asked them to pay for their meals and would give them a discount by helping them with an issue in his cellar. When they found the “rats” were tapping the pipes and not really stealing anything other than mead from the hall, I was presented with an issue that I hadn’t been prepared for.

Continue reading Scratch Made Pies: Rats in the Cellar a.k.a. My players demanded a history that I had to make up on the fly.

Homebrew Monsters: Octopus Dragon and Mantis Dragon

A dragon-like sea creature with blue rings, and spikes and 4 legs ending in claw, four ending in tentacles

While the bestiaries for Numenera, The Strange, and Cypher System have plenty of wonderful creatures for your players to encounter, sometimes you see something you know your players need to encounter during their adventures.

A dragon-like sea creature with blue rings, and spikes and 4 legs ending in claw, four ending in tentacles

Octopus Dragon (Level 7)

While it bears little relation to the intelligent octopodes that reside in the deep, the Octopus Dragon was named for it’s resemblance to them. A cunning predator, the Octopus Dragon camouflages itself to match it’s surroundings and ambushes it’s prey. An Octopus Dragon can breath air, but prefers the ocean, where it’s a more effective hunter. Octopodes despise any association with these relatively mindless predators and will pay handsomely to anyone who brings evidence of a successful kill.

Motive: Hungers for flesh
Environment: Anywhere in the Ocean, Solitary
Health: 35
Damage Inflicted: 8 points
Modifications: Stealth as Level 9, Speed Defense as Level 6 due to size
Movement: Short
Combat: The Octopus Dragon can make two attacks in a round, a bite attack, a claw attack, and/or grabbing with it’s tentacles. The bite attack is venomous and requires a Might Defense roll if the attack succeeds. On a failed roll, the victim becomes respiratory muscles begin to seize up, and breathing becomes difficult. They take an additional 2 points of Intellect Damage (then Might, then Speed) each round as oxygen struggles to make it to their brain. To stop the progress of the venom, someone must pass a level 6 heal check, assisting with false respiration.
The tentacle attack prevents the Octopus Dragon from moving, but allows it to grab onto a target, increasing the difficulty of avoiding it’s bite or claws by two levels. To avoid being grabbed, the adventurer must succeed on a Might Defense roll, level 7.
Interaction: The Octopus Dragon is not intelligent like the Octopodes it resembles. It cannot be reasoned with. Patient predators, they use their superior camouflage abilities to blend in the with terrain and attack when prey draws near.
Use: When a party is investigating something on the sea floor or in a coral reef, the Octopus Dragon might be laying in wait. They are drawn to numenera, or semi-precious jewels, and will kill to add them to their hoard.
Loot: Like most dragons, the Octopus Dragon keeps a hoard, usually in a nearby cave. While typically composed of pearls and shells, adventurers may also find several oddities, 2d20 abadis, 2-3 cyphers or even an artifact in the hoard. If time is taken, a careful explorer might be able to extract enough venom for three uses from the mouth of the Octopus Dragon.
GM Intrusion: The PC fails to realize that the Octopus Dragon has another limb that has been camouflaged, and it now uses it to attack the PC.

A dragon like creature with front arms like a preying mantis, and dragonfly like wings

Mantis Dragon (Level 6)

With a silhouette that shocks with its very wrongness, the Mantis Dragon is an enormous hybrid that is as deadly as it is frighteningly alluring . With their ability to enthrall prey, Mantis Dragons typically wait until their targets are too close to even contemplate escape before capturing them with their hypnotic hum and fluttering of wings. Many an unlucky explorer has been ripped apart by a Mantis Dragon’s powerful forelegs, dumbly smiling all the while.

Motive: Hungers for flesh
Environment: Grasslands, temperate and tropical climates, Solitary
Health: 28
Damage Inflicted: 6
Modifications: Stealth as Level 7, Perception as Level 7
Movement: Short, Long when flying
Combat: The Mantis Dragon has powerful forelegs that it uses to clasp and cut apart it’s prey. Once grasped in the strong forelegs, it’s a difficulty 8 Might Defense roll to escape. The Mantis Dragon does an additional 2 points of damage each round once it has a creature in it’s clutches.
The Mantis Dragon frequently mesmerizes it’s prays with it’s wings. As an action, the Mantis Dragon may spread it’s wings and move towards it’s prey in a slow rhythmic motion, emitting a low hum. Each creature in line of sight must make a Level 6 Intellect Defense roll or become mesmerized by the patterns in it’s wings and the sound it makes. On a failure, the targets are stunned and unable to take actions until the Mantis Dragon ceases it’s dance, or they suffer harm from an attack.
The Mantis Dragon can also bite it’s prey, though it’s preferred attack is to crush a victim in it’s forelegs.
Interaction: Mantis Dragons are predators, and cannot be reasoned with.
Use: The Mantis Dragon, blends into the surrounding environment, rather then tracking it’s prey. The party might venture into its territory and it sees a chance for a meal, or hunters in the region have reported the Mantis Dragon as a threat on their ability to hunt for food for their families.
Loot: Mantis Dragons hide their hoards well, and it will take some time to discover it’s location. The hoard typically consists of 2d20 shins, several oddities, and 2-3 cyphers, taken from previous meals.
GM Intrusion: While an adventurer is in its clasp, the Mantis Dragon takes to the air, and drops them. The adventurer has moments to try to stop their fall.


Images from Gomalemo on Tumblr

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

Spire RPG
I’m really interested in Spire, an RPG where you play as part of an ongoing revolution, fighting for freedom and against your oppressors. The worldbuilding that has been done for you looks incredible and I love their redesign of character classes. The game uses a d10 system and as the game continues your character will accrue stress, which can cause them trouble when their luck as a member of the resistance turns. I really think this game will be a meaningful one, and I can’t wait to play it.

“You are a dark elf. The touch of the sun burns your grey skin, and you hide from the light in twisting corridors, crumbling temples and the lawless undercity of the metropolis known as Spire. The high elves, rulers of the city, alien and capricious, allow you to live here as an underclass forced to beg for scraps.

Your religion, your culture, and your people are being destroyed all around you. You have seen your fathers, your mothers, your grandparents subjugated by the high elves, and you have had enough. You have joined the resistance: the ministry of Our Hidden Mistress, worshippers of a forbidden goddess. You have sworn in blood that the high elves will fall, that you will destroy them through subterfuge, and insurrection, and terror.

Spire offers players a chance to take part in a fantasy revolution, and to fight back against those who oppress you. Unlike many games, the monsters aren’t out in the wilderness; they’re living above you in obscene luxury, dominating your people in the aftermath of a brutal war. Spire tasks players with changing the city, whether for good or ill, and that’s how they gain experience and new abilities.

We’ve taken the common tropes of D&D (and other fantasy mainstays) and adjusted them to mesh with our own world, so while there’s plenty that’ll seem familiar to any seasoned roleplayer, there’ll be something in there to surprise everyone, too. ”
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Scratch Made Pies: Introduction

“If you want to make an apple pie from scratch, you must first invent the universe.” – Carl Sagan

Hello, welcome to Scratch Made Pies, a blog that covers my trek through fashioning a fictional universe that I use for a bi-weekly Pathfinder game. I will be using this blog to work through my ideas and thoughts as well as the process that I am using to spin my own little slice of a fictional reality.

But first, a little about me. I have been playing Pen and Paper RPGs since 1990 when I first played the old Marvel Super Heroes published by TSR. After that I played in various games of AD&D when I was able to check the books out of the library (I’m from a small town. Comic book and game shops are nowhere near my home.) I really hit my stride when I moved to a town WITH a game shop and delved deep into the White Wolf and AEG offerings of Vampire, Legend of the Five Rings and 7th Sea. And then 3.0 hit like a lightning bolt and it was EVERYWHERE. This is where I got my first taste of running games and was fortunate enough to have a regular group where all of the other players were seasoned Dungeon Masters. This gave me some very harsh lessons in how to and not to run a session. Fast forward to a good deal of time later and I’ve been a player and DM for The Redacted Files.

But one thing that I had wanted to do for the last few years was to develop a game world for my Pathfinder/D&D games that I really could call my own.

Continue reading Scratch Made Pies: Introduction

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

 

Dungeon Dome
James D’Amato is bringing a multimedia RPG experience to a screen near you! Instead of doing a campaign, Dungeon Dome follows teams that fight for fame and glory in a gladiatorial arena. All of this will be livestreamed, and also followed in podcasts. I really like that the audience is an important part of the story, and by cheering for their favorites they can give their chosen heroes access to special abilities. Plus James has rounded up an amazing group of people for this first season to compete for victory, including Kat Kuhl and Aram Vartian.

“The Dungeon Dome is a multimedia actual play project that aims to offer a new experience for audiences who love to watch role playing games. James D’Amato and the team at ONE SHOT took inspiration from sports and professional wrestling to create The Dungeon Dome. A fictional gladiatorial arena where teams of over-the-top heroes battle for wealth and glory, and the audience actively shapes the world.

Instead of telling the story of a single party adventuring in a fantasy world, The Dungeon Dome will follow several teams of gladiators as they face each other in death matches and challenges. We’ll follow these characters in and out of the ring through live streams and podcasts. Season 1 will be at least 15 live streamed episodes that follow two main storylines.

Viewers will be able to affect the world of The Dungeon Dome by cheering for their favorite teams, which gives them inspiration and the ability to perform special moves in the game. Backers will be able to take their participation a step further by submitting ideas for items, relics, characters, and matches that will appear in the story.”

DCC Scratch-off Character Sheet
DCC has kickstarted scratch-off character sheets before, and it still looks like a really fun way to experience the character funnel. I really love that you learn what you’re capable of as you play through the game. These character sheets will work with any DCC game, so you can buy a pack of them ready to go for your next session. Plus, the more they order the more sheets each pack will have! Make sure to pick some up for your next game.

“The zero-level character creation funnel is one of the most popular aspects of DCC RPG play. Now we are thrilled to present an even more exciting improvement on that gaming experience! Instead of rolling up 20 0-levels before the game, you can now save time by using these scratch-off character sheets! Yes, scratch-off, just like the lotto. Each character sheet comes with a scratch-off box for each ability score and other key statistic. Before the game you distribute them to your players. They use a coin to scratch off the appropriate boxes, then you let the dungeon diving begin!

This Kickstarter funds the printing and production of generic DCC 0-level scratch-off character sheets. After the popularity of our 2016 holiday module featuring custom scratch-off character sheets, there is clearly an interest in this topic. While the holiday module featured scratch-off character sheets that were specifically designed for that adventure, this Kickstarter instead funds 0-level sheets that can be used in any DCC funnel. They utilize the standard 0-level character creation tables in the DCC RPG core rulebook.”

Saga World Builder Modular Tiles
Taking the time to draw out maps for my Pathfinder games was always a pain. These wonderful tiles allow you to easily piece together your dungeon without worrying about spacing or coloring in where PCs cannot go. The tiles are of different shapes and designs so that you can easily customize your dungeon, and even just hook in a whole new section rather than drawing as you go. They also have lots of detail, like environment, and are even double sided so you have even more options. Even better, they work with both wet and dry erase markers and are easy to take with you on the go. This is something I wish I had when I was running dungeons, and you should definitely look into picking up.

“Saga World Builder is a highly modular game-building system for creating gaming maps and environments. The System consists of a large number of double-sided modular map tiles and features hundreds of environmental objects, magic items, weapons, decorations, and equipment.”

Clink
This interesting game about drifters uses a coin as the sole dice mechanic. When you want to attempt something risky you flip a coin and the result determines how well you succeeded. If you fail, you keep going, until the third flip where if you fail again you’re really up shit creek. You can spend your coins to get flashbacks, which allow you to flip an additional coin, and can succeed no matter what, but if you get two tails there’s still a negative consequence. The game has a real wild West tone to it, but I think it would be fairly adaptable.

“Clink is a tabletop RPG about drifters, the creeds that bring them together, and the history that drives them apart. Tell a story inspired by spaghetti westerns, ronin tales, and shows like Firefly or Supernatural. Whether you’re taking down the Crimson Dusk gang, uncovering the Oracle’s mysterious treasure, or saving your partner from the lawbot’s gallows, you’ll have to expose the secrets of your past to overcome the dangers of the present.

Clink tells a non-linear story, crisscrossing between your characters’ flashbacks and the risky business of the day. It’s a flexible system that can support nearly any setting, so long as there’s room for folks who aim to misbehave (six-shooters and door-kickin’s encouraged too).”

Pathfinder Kingmaker cRPG
I haven’t played through Kingmaker, but what I know of it makes a perfect fit for adaptation to a computer game. You can build your kingdom in the downtime between adventures, so it offers a little bit of everything to the people playing. They won’t be following the AP exactly, which means you can still be surprised by what happens. It is a single player game, so you can choose to fill your party with a really nice assortment of NPCs. If you haven’t been able to find a group to find Kingmaker or want to relive the glory, this is your chance!

“Pathfinder: Kingmaker is based on Paizo’s award-winning Pathfinder Adventure Path of the same name. You certainly don’t need to be familiar with the story, but if you are, you will encounter characters you know and love. Either way, you will experience a host of brand-new events, companions, allies, and threats that expand and enhance the original Adventure Path. With help from Paizo and their authors, the story and quests have been expanded by RPG writer Chris Avellone and the Owlcat team, allowing for even more adventure in the already rich narrative of the Stolen Lands.

While Pathfinder: Kingmaker is a single-player game, you won’t be adventuring alone. Pathfinder: Kingmaker features a diverse cast of companions and NPCs, including iconic characters from the Pathfinder setting itself. You’ll need to decide who to trust and who to watch carefully, as each companion has an agenda, alignment, and goals that may differ from yours. Your journey will become their journey, and you’ll help shape their lives both in the moment and well into the future.”

Still Active

The Tablebreaker d20
The Yellow King RPG
Plush ConTessa Mascots
Arcana Note 5e Leather Journal
Top Secret: New World Order
The Spirit of Dice